
The game starts in an engaging fashion as you watch the authentic 2D animated cut-scenes, complete with voice-over, that precede each mission to provide context. It’ll be challenging to find a more intense, rewarding style of play than this one the market to date. An outstanding gameīe that as it may, as a multiplayer game experience, Red Orchestra 2 can be quite outstanding. The team will take cover on the wrong sides of walls, blindly charge directly into machine gun fire or just run in circles. However, the single-player campaigns can be a useful training tool for a player, as long as you can forgive the weak AI of your teammates in 1-player mode. So if you’re looking for a single-player experience, then this is not the game for you. Red Orchestra’s realistic take on the World War II first-person shooter is meant to be played with others. So those of you gamers who prefer a controller to a keyboard, you’ll be out of luck here. It was one of the most brutal and bloodiest engagements in modern history, with a final body count, both military and civilian, somewhere in the neighborhood of two million. The “battle” was more like a small war that lasted over five months. The Battle of Stalingrad, now called Volgograd, was a major battle fought during the latter days of WWII in which Nazi Germany, along with its allies, fought the Soviet Union for control of the city of Stalingrad located in southwestern Russia. So instead of pissed-off demons or tyrannical aliens, players will be facing down the baddies of a real life battle.

If you haven’t played or even heard of the first game, then you can probably glean from the title that this game is more along the lines of historically themed games like Medal of Honor and Call of Duty. They made the advent of multiplayer gaming an integral part of the gaming experience.This is the same think-tank that brought us the first Red Orchestra as well as 2009’s The Killing Floor. However, from the inception of the genre, FPS have led the charge when it came to challenging the advancements of graphics, interface and hardware development, 3D or otherwise. Generally speaking, the first-person shooter shares common traits with other shooter games, which would fall under the larger umbrella of any other shooter action game. FPS games have taken us from the farthest reaches of the galaxy to the front lines of the wars of yesteryear. With the inclusion of the Internet, we can now literally interact with just about anyone on the planet - well, anyone with a decent Internet connection and suitable bandwidth. It’s brought us titles such as Half-Life, Quake, and how can anyone forget the unstoppable juggernaut that is Halo? Since those early days, the games have only gotten better, in terms of graphics and storytelling. It’s an excellent technique that put you literally in driver’s seat of the action, giving us that “in the moment” experience that other games could not. First person shooter (FPS) games have been a staple for gamers since the 8 and 16-bit days of the early nineties, with games like Wolfenstein 3-D and Doom.
